VR Physical Therapy for Youth with Cerebral Palsy

Cerebral palsy results in significant neuromotor impairments and youth with cerebral palsy typically receive activity-based physical therapy to reduce these impairments and promote movement and participation in daily tasks. However, patients often find these interventions boring. In this project, you will extend and help deploy a VR game whose development is currently in progress. The game is designed to encourage young patients with cerebral palsy to engage in appropriate physical motion tracked by a VR headset and body-worn trackers. We are looking for a student with a strong command of the Unity 3D development environment and a good sense of play!

Lab: Computer Graphics and User Interfaces Lab

Direct Supervisor: Steve Feiner

Hours per Week: 20

Number of positions: 1

Position type: On site

Position is paid and available for credit

Qualifications: Unity 3D, AR, and VR

Eligibility: Freshman, Sophomore, Junior, Senior, Master's

SEAS students only: No

Prof. Steve Feiner <[email protected]>