Blind-Accessible Video Games

We are currently developing a 3D adventure game in the Unity game engine that can only be played with sound. We are looking into granting visually impaired players the ability to freely explore game worlds as they choose through various assistive tools that we are designing. We are planning to run a user study with visually impaired users to test the effectiveness of the tools we create.

This project will be a continuation of our NavStick and Acoustic Minimaps project. See the two links below for more information:
https://ceal.cs.columbia.edu/navstick.html
https://ceal.cs.columbia.edu/minimap.html

Lab: Computer-Enabled Abilities Laboratory (CEAL)

Direct Supervisor: Vishnu Nair

Position Dates: Summer 2022

Hours per Week: 40

Number of positions: 2

Qualifications: Unity game engine development experience or the willingness to take our lab's Unity boot camp to learn Unity

Eligibility: Junior, Senior, Master's

Brian A. Smith, [email protected]