Location of Research: Hybrid (both Remote and On Site)
We are sorry, this position has been filled.
The Computer-Enabled Abilities Laboratory (CEAL) led by Prof. Brian A. Smith will have two research opportunities open in Summer 2021:
1. Blind-accessible video games:
We will be developing a puzzle/adventure game in the Unity game engine that can be played with only sound. We will be integrating our NavStick system (https://doi.org/10.1145/3379350.3416156) within the game to make it blind-accessible, then will run a user study with visually impaired users to test its effectiveness.
Helpful Skills/Experiences:
- Unity development experience or the willingness to take our Unity boot camp to learn Unity
- Game design, development, or analysis experience
- Experience designing and conducting user studies
2. Wearable computer vision system:
We are building a computer vision-based mapping system to help visually impaired users construct their own maps of indoor environments so they can navigate within them more easily later on.
Helpful Skills/Experiences:
- Computer vision experience, especially experience with depth cameras or mapping 3D shapes/spaces
- Robotics experience, especially using ROS
- User interface design experience
- Python experience
Lab: Computer-Enabled Abilities Lab (CEAL)
Direct Supervisor: Prof. Brian A. Smith
Position Dates: 5/15/2021 - 8/15/2021
Hours per Week: 20
Paid Position: Yes
Credit: Yes
Number of positions: 2
Qualifications:
Helpful Skills/Experiences:
- Unity development experience or the willingness to take our Unity boot camp to learn Unity
- Game design, development, or analysis experience
- Experience designing and conducting user studies
OR
- Computer vision experience, especially experience with depth cameras or mapping 3D shapes/spaces
- Robotics experience, especially using ROS
- User interface design experience
- Python experience
Eligibility: Junior, Senior, Master's (SEAS only)
Prof. Brian A. Smith, [email protected]