Audio Navigation Systems for People Who Are Blind

We are sorry, this position has been filled.

In this project, we will be prototyping an audio navigation system in order to make it possible for people who are blind to navigate public spaces such as grocery stores. The work will involve a combination of development using the Unity game engine (and C# code), user interface / interaction design, and conducting formal user studies.

NOTE: 20 hrs/wk is also available.

Lab: Computer-Enabled Abilities Lab (CEAL)

Direct Supervisor: Prof. Brian A. Smith

Position Dates: 5/25/2020 - 8/13/2020

Hours per Week: 40

Paid Position: Yes

Credit: Yes

Number of positions: 2

Qualifications: User interface design, algorithms/data structures, Git

Eligibility: Junior, Senior, Master's (SEAS only)

Prof. Brian A. Smith, [email protected]